Junior Major seamlessly merges the digital and physical.
We create experiences, artworks, and installations as canvases for interpretation, imagination and play.
We are after an enthusiastic designer who is equally comfortable ideating and creatively steering a project, as they are crafting on the tools in delivery mode. Ultimately a design generalist who is comfortable and interested in exploring all areas of visual design with a particular focus on digital mediums and installation work.
You’ll ideally have a background in either graphic design, or 3D design, ideally with experience in both. You’re a design nerd at heart, not ashamed of your pixel perfect attention to detail and love geeking out at opportunities to stretch yourself into new territories. You also get that the design process can be a messy one at times and open to failing fast, leaving your ego at the door and trying new design approaches and methodologies.
You’ll be mentored by and work closely with our Creative Director and have opportunities be a lead designer on a project, but also just play supporting roles if projects require deep specialisation. You’ll help out on pitch work by generating designs, renders, sketches, models etc.
We intend this role to grow as we take on bigger more complex projects. There is an opportunity for this role to shift as the company grows, and for the candidate to pick areas to specialise. At present, the role would however suit a generalist.
Responsibilities:- Support our Creative Director on pitches and projects from end to end. This could include:
- Research and concept ideation
- 2D and 3D visualisations
- Design support on pitch decks
- Being the lead designer on a project
- Preparing print ready files and liaising with suppliers
- Collaborating with developers, animators and other specialists to bring your design to life
- Presenting work to clients
- Writing briefs for collaborators
- On site commissioning for installations
- Assist the company directors with business development in supporting proactive pitches, being involved in the response to tenders, meeting with clients
- Assist with general studio profile and marketing; eg designing assets for a new website, social media etc
- Passion for technology, the arts and working in the cultural sector
- Strong understanding of digital and digital design
- Understanding of and experience with physical installations, working with architects and builders is desirable
- Comfortable with unknowns and enjoys working in new areas
- Is a bit of a generalist - likes mucking in on a range of tasks and is happy to give something a go
- Appreciates the support and experience of senior team members, but is confident forging ahead fairly autonomously
- Proficiency with design applications including photoshop, indesign, figma
- Proficiency with 3D design and rendering software e.g. 3ds max or C4D
- Creative coding or visual programming experience highly desirable e.g. TouchDesigner
- Animation skills nice to have but not essential
- Our mission is to help cultural organisations create experiences from the future to inform today, and inspire tomorrow.
- We are selective with the work and clients we take on. We predominantly service cultural organisations and don’t like to take anything on that doesn’t align with our values and expectations on quality.
- Our team usually works four days with Friday designated as a slow day where many of us don’t work. The expectation is to deliver a comparable output in a 4 day week as a 5 day week through minimising layers of management and allowing greater autonomy.
- Tuesdays and Thursdays we work from our office in Pyrmont. We are, however, at times tied to exhibition launches so there are periods of greater intensity.
- We are currently a team of 7 and are supported by amazing contractors (approx. 5 at any one time), though we are hoping to grow our internal team in the coming year.
35 hours / week*
6 month probation period
*We typically do this over four days, Mon-Thurs