- Work for on refactoring a large complex proprietary game and game authoring platform
- Lead role working closely with the CTO.
- Exciting team culture with opportunity to participate in ideas & innovation
To make sparks fly you will have:
- Expertise in software design and building creative technical solutions.
- Experience in systems engineering, engine tooling or rendering systems.
- Experience in refactoring large scale software platforms.
- Strong knowledge of programming fundamentals such as algorithms, data structures and optimization.
- Experience in the game industry or with a game engine.
- Experience in Graphics, Complier builds or Renderer builds is also highly regarded
- Strong experience with JavaScript, ideally Typescript coupled with a background in an OO language such as C++
- Work on a massive scale platform to drive performance and stability improvements
- Lead role, where you will get to work on a broad range of complex technical challenges
- Take your Game Engineering skills to the next level
- Hybrid Work environment - 2 days per week in the office.
To find out more about this exciting and challenging role please apply by attaching your resume or contact Luke on 02 8090 7780